The player agrees that he/she will only create one game account. Terms of Use dictates that you can only create one game account? if you are already logged in and you attempt to log in again on a different character in a different tab then the system would just prevent you from doing so.ītw, how did you guys multi-play when you can currently only create one character. If the devs wanted to prevent "multi-play," wouldn't it be simplest to just lock out an account if there was already someone logged into it. (And this is without using any form of in-private browsing.) I took the lower level character through Othalo Guardhouse and farmed some beetles as a test run. I've also already run 2 characters at the same time in Eldevin, so I know (many) more at the same time is possible. The multi-play software I use can even control characters on other computers on the network without me having to be at those computers to do anything (clicking or typing). I said that too in the same post you quoted see the part about home network. That's really for "Hack and slash" games such as diablo, something like that will probably be addressed by HCS anyway (if it's not) in a game TOS or on the forums. Much like anti-virus software it will need constant updating and "player scans".Īs for multi boxing, where you can control multiple characters with one mouse, will probably not work very well in this MMORPG. There's more than likely going to be an anti bot of some kind, I have no idea how they work but I would guess it would be a routine system clean and updates to the game. The IP restriction thing wouldn't work because of players having family members etc. The group thing you're talking about would require a player to actually level up another account and play that character of another machine, that's not botting it's multitasking. Ok, there's always going to be a form of botting, especially in a java browser game. And since Eldevin does have a number of AoE (area of effect) and PBAoE (point blank area of effect, no targeting needed) spells, it would be possible to run a "bomb group" oneself to farm loot in and out of dungeons. It's when people start running full groups of characters themselves that thing start getting shady to me. I'm on the same page there- normally I don't have a problem with people running heals/buffs bots. The process can then loop to target and kill additional monsters without the player having to press any additional keys for an extended length of time.) (The above process's "script" can easily make Character A use all available skills to target and kill a monster while Character B cast several heal spells after the player pressed a single key. As I mentioned previously, some games find it completely acceptable as long as it's not fully automated, as long as one keypress does one action per character. It's up to them to determine how unethical they find this style of playing in their game. I post this because HCS should be aware of potential "exploits" and "cheats" to the game. Of course, setting up the "script" that makes the above possible takes some practice and experience in multi-playing. If I press 5 again before Character A's ability is ready, Character B still casts a healing spell.
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